career opportunities

We are always on the look out for passionate, talented people to help us build beautiful digital products. Below you will find our opportunities.

Data Analyst

Data Analyst

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Multiplayer Programmer

Multiplayer Programmer

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Senior Unity Programmer / Team lead

Senior Unity Programmer / Team lead

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Unity Developer Intern

Unity Developer Intern

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Art Intern

Art Intern

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Data Analyst

Happy Volcano is looking for an expert data analyst to help us better understand our players and enhance their experience in-game. Your insights help decide and influence the development of the game and how the game’s live service operates. You identify and implement opportunities to optimize engagement, retention, and revenue. You have proven familiarity with live service games. This is the first position in the data department, an opportunity to build it from the ground up and set the foundations of a growing team.

You work through the game's entire life-cycle. From pre-launch balancing through post-launch player segmentation and will have a significant influence on game design.
You are looking for an opportunity to make your mark, working directly with the founders of the business to deliver on the analytics and Liveops goals, setting and delivering on key milestones, and using your experience and best in class approach to help create a truly fun and breakout hit game.

This position is full-time, with the option of working in-house at our Belgian office or remotely provided you can commit to working during CET ±2h. If working remotely you will be expected to spend time regularly in person, therefore you are willing to travel and stay in Belgium for multiple days at a time.

Your Skills

  • You have worked on at least one service based game before
  • Experience querying data sets to extract insights and spot opportunities
  • Strong problem-solving skills and creative solutions
  • Knowledge of best in class modeling techniques and statistical applications
  • Great communicator and able to visualize findings and share insight
  • Knowledge of the gaming industry, able to represent multiple audience perspectives
  • Experience with tools to manipulate data at volume: Python, R, Matlab, etc
  • Experience with A/B testing
  • Understanding of industry-standard metrics
  • Appreciation of how in-game economies work
  • Knowledge of using standard ML frameworks

Your Responsibilities

  • Creating and managing executive dashboards
  • Planning and executing A/B testing
  • Monitoring the effectiveness of the in-game economy and proposing adjustments
  • Providing data-driven answers to ad-hoc queries to drive the product roadmap and live-ops initiatives
  • Providing comparative benchmarks for YSAP against public data
  • Proposing and providing ML models to enhance gameplay and LiveOps

What you'll get...

  • A full time position
  • An appropriate salary
  • A small team of friendly colleagues
  • An opportunity to grow and train new skills
  • A life outside the office, because seriously, work is not all that matters

Candidates from under-represented backgrounds are encouraged to apply

Multiplayer Programmer

We're looking for an experienced Unity/multiplayer developer to join our team and help create kick-ass games with us.
We're working on a single and multiplayer live (GaaS) game called You Suck At Parking, coming out on PC, Xbox, PS, Switch and eventually mobile. It is a fun physics based racing game, with a lot of wacky obstacles, customizable cosmetics, an editor to make your own levels and much more. We plan to keep You Suck At Parking alive for years to come, with constant updates, rotating tracks, DLC with added gameplay mechanics, new multiplayer modes,...

You'll be focussed on all multiplayer aspects of our physics-heavy games, which we're building with Photon Quantum.

We are excited about candidates who value efficiency, have a pragmatic approach to problem solving and an eagerness to get shit done. We're looking for someone who actively wants to be part of our team, has good communication skills and common courtesy.

You would be a great fit if...

  • You have shipped a multiplayer game before
  • You have created a game with Photon
  • You are familiar with ECS pattern
  • You know how to optimize games for low-latency
  • You love coding games and know how to make use of Unity
  • You pride yourself on writing clean, robust code
  • You have a self-motivated approach to development
  • You’re an excellent communicator
  • You’re fluent in English

It would be even better if...

  • You have experience with the Photon Quantum engine
  • You have familiarity with physics, AI and gameplay code
  • You're familiar with agile practices
  • You have experience with GIT/Bitbucket version control
  • You have experience in developing for multiple platforms (desktop, mobile, console)
  • You're in a timezone roughly around CET (give or take a few hours)

What you'll get...

  • A full time position
  • An appropriate salary
  • A small team of friendly colleagues
  • A life outside the office, because seriously, work is not all that matters.

Candidates from under-represented backgrounds are encouraged to apply
Full or partial remote work is possible, depending on location.

Senior Unity Programmer / Team lead

Happy Volcano is looking for an experienced Unity developer to join our team and help create kick-ass games with us.
We're working on a single and multiplayer live (GaaS) game called You Suck At Parking, coming out on PC, Xbox, PS, Switch and eventually mobile. It is a fun physics based racing game, with a lot of wacky obstacles, customizable cosmetics, an editor to make your own levels and much more. We plan to keep You Suck At Parking alive for years to come, with constant updates, rotating tracks, DLC with added gameplay mechanics, new multiplayer modes,...

As part of the development team, you’ll have your hands in every technical aspect of the game’s development. You’ll help improve the game’s stability, create new gameplay mechanics, implement and improve features, optimize for different platforms, in short: help us realize our ambition for You Suck At Parking and many games to come.

This is also an opportunity to take a leading role in our company. Not only will you provide technical guidance for our team of junior and senior programmers, you’ll also be the point of contact for the design and art team.

We are excited about candidates who value efficiency, have a pragmatic approach to problem solving and an eagerness to get shit done. We're looking for someone who actively wants to be part of our team, has good communication skills and common courtesy.

You would be a great fit if...

  • You have strong familiarity with physics, AI and gameplay code
  • You have exceptional C# design -and programming skills
  • You love coding games and know how to make use of Unity
  • You pride yourself on writing clean, robust code
  • You know how to optimize games for performance
  • You have a self-motivated approach to development
  • You’re an excellent communicator
  • You’re fluent in English

It would be even better if...

  • You're familiar with agile practices
  • You have experience in developing for multiple platforms (desktop, console, mobile)
  • You have experience with multiplayer game development
  • You are familiar with ECS pattern
  • You have experience with GIT/Bitbucket version control
  • You have basic knowledge of Photoshop
  • You're in a timezone roughly around CET (give or take a few hours)

What you'll get...

  • A full time position
  • An appropriate salary
  • A small team of friendly colleagues
  • A life outside the office, because seriously, work is not all that matters.

Candidates from under-represented backgrounds are encouraged to apply
Full or partial remote work is possible, depending on location.

Unity Developer Intern

Happy Volcano is looking for a Unity programmer intern who can help our team with all things technical, from UI implementation or bug-fixing, to prototyping new ideas or implementing and finetuning complex gameplay mechanics.

You'll have the opportunity to learn from experienced Unity programmers and work along a small team of motivated game developers from around the world.

We're working on a single and multiplayer live (GaaS) game called You Suck At Parking, coming out on PC, Xbox, PS, Switch and eventually mobile. It is a fun physics based racing game, with a lot of wacky obstacles, customizable cosmetics, an editor to make your own levels and much more. We plan to keep You Suck At Parking alive for years to come, with constant updates, rotating tracks, DLC with added gameplay mechanics, new multiplayer modes,...

You would be a great fit if...

  • You love coding games and know how to make use of Unity/C#
  • You are familiar with Unity's UI system
  • You pride yourself on writing clean, performant code
  • You speak English on a professional level
  • You are not afraid to learn new things

It would be even better if...

  • You have experience with GIT/Bitbucket version control
  • You have basic knowledge of Photoshop
  • You are familiar with ECS pattern

Art Intern

Happy Volcano is on the lookout for a 3D artist intern who will help the team bring the visual style of our games to the next level. You won’t just be modelling assets and painting textures, but we expect you to challenge us with useful ideas and concepts that may end up making our games better and become more immersive experiences.

We're working on a single and multiplayer live (GaaS) game called You Suck At Parking, coming out on PC, Xbox, PS, Switch and eventually mobile. It is a fun physics based racing game, with a lot of wacky obstacles, customizable cosmetics that need to grab player's attention, different biomes with their own style, landmarks and props, ...

During your internship you will:

  • Model, unwrap & texture low poly, stylized game assets (structures, interactables, cars, animals,...)
  • Model and texture skins for a lot of cars
  • Come up with & sketch new possible assets for the game

Please fill in the form below and you’ll soon hear from us!