When you hand me your business card at an internship fair, it is the only physical thing I have to remember you by. At a full-day event, we can easily see over 30 people. It’s very important that your card stands out and has your basic info.
Before we go into the details, I would like to give a big thank you to the people that helped out with the tips: Brecht working on Trifox at Glowfish Interactive, Andrea developing Bombslinger at Mode4, Juda working on Flotsam at Pajama LLama and Seb making Ary and the Secret of Seasons at Exiin.
There are no hard or fast rules about what your card should look like. That’s all up to you – be creative. We do, however, need to have enough info to assess your application and get back to you.
The front needs to have you basic information:
- Your name.
- What you do: artist, coder, etc.
- A link to your portfolio
- Your email in case we like you and want to contact you
- Your phone number is good to have too. Don’t forget your country code.
- Your twitter, if relevant to your gamedev career
- It is even better if you have an example of your work printed on the back, or maybe a picture of yourself. Anything that helps us remember you.
That said, one thing I like to do to remember who’s who is to write little notes on the business card. If both sides are printed all over that is difficult. Not saying that you need a notes section on your card, but some whitespace is good =)
We understand money is tight as a student and you might want to save some by printing your business card yourself. Don’t. A professionally printed card makes all the difference.
Some schools don’t organize internship fairs, in which case you may need to contact the videogame studio by mail. Most game studios are pretty accessible – you can find their contact info on their Twitter profile or website a lot of the time. If you know somebody at the studio, contact them directly for a better chance to have your application picked up.
Some tips about emailing:
- Be polite; it is equally important in real life as it is in an email conversation.
- Include at least a link to your portfolio.
- Do not attach your resume or portfolio: have an online version that might include a link to download.
- If we put someone in CC, reply with reply-to-all. There is usually a reason for them to be in the mail.
- When you get an out of office reply, think before you start mailing the emergency contacts, especially if the person you contact is only away for a short time.
This was the final post in our ‘how to get an internship in the game industry’ series. We had fun – hopefully you did too. We have covered tips for business cards and emails, interviews and internship fairs, and building a portfolio. If you have any other topics you want to see discussed, let us know.